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UCB Exclusive Interview: Chris Conidis on the Future of Entertainment

CB: Welcome, Chris Conidis! You’ve been described as a visionary in redefining the boundaries of improv. Tell us, what sparked your passion for reimagining live theater?

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Chris Conidis: Thanks for having me! My passion stems from a lifelong fascination with storytelling—especially live storytelling. I’ve always felt that there’s something primal and irreplaceable about a shared theatrical experience. But over time, I noticed that many live performances weren’t living up to their potential. They lacked the innovation and emotional resonance needed to stand out in today’s world. That’s when I realized: why not combine the visceral power of live theater with the cutting-edge techniques we see in themed entertainment?

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UCB: Fascinating! Let’s dive into this fusion of artistry and technology. How do animatronics, environmental effects, and other tools serve your vision?

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Chris Conidis: Great question. These tools are essentially extensions of storytelling. Take animatronics, for instance—they allow us to create characters and experiences that traditional actors simply can’t portray. Imagine a mythical creature that breathes, snarls, and interacts with the audience in ways that feel alive. Environmental effects—like the subtle rumble of the earth beneath your feet or the scent of an ancient forest—immerse audiences so deeply that they forget they’re in a theater.

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But all of these elements are in service to one thing: the story. If the narrative doesn’t work, all the tech in the world won’t matter.

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UCB: Speaking of stories, your upcoming projects like The Magician’s Code and Toolmaker sound groundbreaking. Can you share what sets them apart from traditional theater productions?

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Chris Conidis: Absolutely. These aren’t just plays; they’re events. The Magician’s Code, for example, examines our obsession with spectacle over substance. It uses illusions to make the audience question what’s real—while reflecting on our collective disillusionment with the world.

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Toolmaker, on the other hand, dives into humanity’s relationship with creation and technology. It features live puppetry and animatronics, pushing the boundaries of what’s possible on stage. These stories are designed to astonish, but also to provoke thought. The audience leaves not just entertained, but transformed.

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UCB: You mentioned the Spectatorium as an inspiration. How does that concept influence your work?

Chris Conidis: The Spectatorium was a 19th-century dream—a theater where storytelling, music, and immersive environments converged. It was ahead of its time and never fully realized, but its ambition resonates with me. My vision is to take that dream and make it a reality for the 21st century.

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Imagine walking into a venue where the architecture itself tells part of the story. You’re not just watching a show; you’re living inside it. That’s the legacy of the Spectatorium I want to bring to life.

UCB: Let’s talk about the future of live theater. With so much digital content dominating our lives, why do you believe live experiences still matter?

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Chris Conidis: Because there’s nothing like it. Live theater offers something screens never can: presence. It’s about sharing a moment that will never happen the same way again. When you’re in a theater, holding your breath alongside hundreds of others, that collective awe creates a kind of magic no algorithm can replicate.

But for theater to stay relevant, it has to evolve. We can’t rely on nostalgia. By blending classic techniques with modern tools, we can create something fresh—something that reminds audiences why live performance is irreplaceable.

UCB: What’s the biggest challenge in realizing this vision?

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Chris Conidis: Balancing innovation with practicality. Cutting-edge effects and animatronics are expensive, and it’s easy to let the tech overshadow the narrative. Staying true to the story while pushing the envelope requires constant discipline.

Then there’s the challenge of convincing people that live theater can compete with—or even surpass—what they’re used to seeing on their screens. That’s why every production I create aims to leave audiences saying, “I’ve never seen anything like that before.”

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UCB: Final question, Chris Conidis: What’s your ultimate goal with this new wave of live entertainment?

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Chris Conidis: To reignite wonder. We live in a time where cynicism and distraction rule. I want to create spaces where imagination thrives, where the impossible feels possible, and where audiences walk away feeling inspired and alive.

The future of entertainment isn’t about pixels; it’s about people. It’s about shared gasps, collective awe, and moments that stay with you forever. If I can give audiences that—just for a few hours—I’ll have done my job.

UCB: That’s an inspiring vision, Chris Conidis. Thank you for sharing it with us!

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Chris Conidis: Thank you! It’s been a pleasure. Let’s make magic happen.

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